{"uid":"cap_y7hC6uCTVp0dlDbTLX5Cv","slug":"level-layout-seed-generator-d5e1ea6e","name":"Level Layout Seed Generator","description":"Level layout seed: Generate a small level-layout brief with landmarks, route choices, and pacing.","url":"https://market.datapackvibe.com/x402/level-layout-seeds?utm_source=zero.xyz","method":"POST","headers":{},"bodySchema":{"type":"object","properties":{"seed":{"type":"string","description":"Optional repeatable seed."},"count":{"type":"integer","default":1,"maximum":5,"minimum":1},"theme":{"type":"string","description":"Optional world or project theme."},"context":{"type":"string","description":"Optional constraints or established lore."}}},"responseSchema":null,"example":null,"exampleRequest":null,"tags":["x402"],"displayCostAmount":"0.02","displayCostAsset":"USDC","priceDynamic":false,"priceHint":null,"priceStatus":"priced","priceSource":"probe","requiresHandshake":false,"reviewCount":0,"rating":{"score":"0.00","successRate":"0.00","reviews":0,"stars":null,"state":"unrated"},"availabilityStatus":"unknown","priceObserved":null,"sessionDeposit":null,"pricing":{"kind":"static","summary":"$0.02/call","primary":{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.02","per":"call","confidence":"exact"},"accepted":[{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.02","per":"call","confidence":"exact"}]},"paymentMethods":[{"uid":"pm_pDXM8gPHpV3zE7SYJulZn","protocol":"x402","methodType":"crypto","chain":"base","mode":"charge","costAmount":"0.02","costPer":"request","priority":0,"asset":"0x833589fCD6eDb6E08f4c7C32D4f71b54bdA02913","unit":"request","depositMicros":null,"planRef":null}],"brandName":null,"brandSlug":null,"brandBaseUrl":null,"brandDocsUrl":null,"whatItDoes":"Generates small level-layout briefs with landmarks, route choices, and pacing guidance for game design.","exampleAgentPrompt":"Give me 3 level layout seeds for a dark fantasy theme — include landmarks, route choices, and pacing — using 'dungeon-alpha' as the repeatable seed so I can recreate them later.","exampleUseCases":[{"title":"Rapid prototyping level concepts","prompt":"Generate 3 level layout briefs for a cyberpunk stealth game — I want landmarks, multiple route choices, and varied pacing, themed around a corporate megaplex."},{"title":"Reproducible playtesting seed","prompt":"Create a level layout seed using the seed string 'beta-test-7' for a medieval fantasy world, so our QA team can consistently recreate the same layout during testing."},{"title":"Lore-constrained world building","prompt":"I need 2 level layout briefs that fit our established lore — the world is a post-apocalyptic desert with ruined cities, and levels must account for scavenger factions controlling key chokepoints."}],"resultDescription":"Returns one or more level-layout briefs (up to 5), each containing a set of landmarks, available route choices between areas, and pacing notes describing the intended flow and tension curve of the level.","failureModes":["Invalid count value outside 1-5 range returns validation error","Malformed seed string may produce unexpected results","Overly contradictory context constraints may yield incoherent briefs","Service may return empty or minimal output if theme is too vague or generic"],"whenToPreferThis":"Choose this endpoint when you need quick, structured level-layout ideas with landmarks, branching routes, and pacing — especially during early prototyping or when you need reproducible layouts via a seed string. It is ideal for game designers who want a content brief rather than full geometry or code. Prefer it over dungeon room generators when you need the macro-level flow and structure of a full level rather than individual room details.","instructions":null,"reviewSummary":null,"reviewSummaryHighlights":null,"reviewSummaryConcerns":null,"reviewSummaryGeneratedAt":null,"activationCount":0,"lastUsedAt":null,"lastSuccessfullyRanAt":null,"lastHealthCheckAt":"2026-10-03T00:48:20.764Z","isFirstParty":false,"canonicalSlug":"level-layout-seed-generator-d5e1ea6e"}