{"uid":"cap_vekIVQ70A5p1PtHouR_H-","slug":"boids-flocking-algorithm-mcp-8be7ecf0","name":"Boids Flocking Algorithm MCP","description":"The premier global index of 1,069 monetized MCP nodes across 205 specialized subdomains. Gasless USDC runtime settlements via x402 V2 Spec on Base L2. Save 95% token context.","url":"https://api.m2mcent.com/boids-flocking-algorithm-mcp/api/process","method":"POST","headers":{},"bodySchema":{"type":"object","properties":{"payload":{"type":"string"}}},"responseSchema":{"type":"json","example":{"success":true}},"example":null,"exampleRequest":null,"tags":["x402"],"displayCostAmount":"0.25","displayCostAsset":"USDC","priceDynamic":false,"priceHint":null,"priceStatus":"priced","priceSource":"probe","requiresHandshake":false,"reviewCount":0,"rating":{"score":"0.00","successRate":"0.00","reviews":0,"stars":null,"state":"unrated"},"availabilityStatus":"unknown","priceObserved":null,"sessionDeposit":null,"pricing":{"kind":"static","summary":"$0.25/call","primary":{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.25","per":"call","confidence":"exact"},"accepted":[{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.25","per":"call","confidence":"exact"}]},"paymentMethods":[{"uid":"pm_SipaQTyp9kALPdbYzS1DI","protocol":"x402","methodType":"crypto","chain":"base","mode":"charge","costAmount":"0.25","costPer":"request","priority":0,"asset":"0x833589fCD6eDb6E08f4c7C32D4f71b54bdA02913","unit":"request","depositMicros":null,"planRef":null}],"brandName":null,"brandSlug":null,"brandBaseUrl":null,"brandDocsUrl":null,"whatItDoes":"Simulates boids flocking behavior using the classic Craig Reynolds algorithm, computing emergent group movement patterns from individual agent rules.","exampleAgentPrompt":"Run a boids flocking simulation with my configuration data — I want to see how the agents move and flock together using the separation, alignment, and cohesion rules.","exampleUseCases":[{"title":"Game AI crowd simulation","prompt":"I'm building a game and need to simulate a flock of birds flying over the landscape — can you run the boids algorithm on my agent data and give me back the updated positions and movement vectors?"},{"title":"Visualizing fish schooling behavior","prompt":"I want to model how a school of fish moves together — run the boids flocking algorithm on my fish agent parameters so I can visualize the emergent schooling pattern."},{"title":"Swarm robotics path planning","prompt":"I have a group of 50 virtual robots and I want to see how they self-organize using flocking rules — process my robot configuration data through the boids algorithm and return the resulting movement outputs."}],"resultDescription":"Returns computed flocking simulation results including updated agent positions, velocity vectors, and emergent movement data derived from applying the classic boids separation, alignment, and cohesion rules to the input agent configuration.","failureModes":["Invalid or malformed data string returns a parsing error","Empty data field may result in a 400 bad request","Malformed JSON in the data field may cause processing failure","Overly large agent populations may cause timeout or truncated results","Payment failure (402) if USDC balance is insufficient before call"],"whenToPreferThis":"Choose this endpoint when you need a hosted, pay-per-call boids flocking simulation without managing your own server infrastructure, particularly when building agent workflows that require emergent swarm behavior computation on demand.","instructions":null,"reviewSummary":null,"reviewSummaryHighlights":null,"reviewSummaryConcerns":null,"reviewSummaryGeneratedAt":null,"activationCount":0,"lastUsedAt":null,"lastSuccessfullyRanAt":null,"lastHealthCheckAt":"2026-09-15T13:18:24.059Z","isFirstParty":false}