{"uid":"cap_vSfj7mhmiJc81e6igbLG7","slug":"wave-difficulty-estimator-51eba939","name":"Wave Difficulty Estimator","description":"Wave difficulty estimator: Estimate a wave threat score from count, health, and damage.","url":"https://market.datapackvibe.com/x402/wave-difficulty-calculator?utm_source=zero.xyz","method":"POST","headers":{},"bodySchema":{"type":"object","properties":{"enemy_count":{"type":"number","default":8},"average_damage":{"type":"number","default":8},"average_health":{"type":"number","default":50}}},"responseSchema":null,"example":null,"exampleRequest":null,"tags":["x402"],"displayCostAmount":"0.01","displayCostAsset":"USDC","priceDynamic":false,"priceHint":null,"priceStatus":"priced","priceSource":"probe","requiresHandshake":false,"reviewCount":0,"rating":{"score":"0.00","successRate":"0.00","reviews":0,"stars":null,"state":"unrated"},"availabilityStatus":"unknown","priceObserved":null,"sessionDeposit":null,"pricing":{"kind":"static","summary":"$0.01/call","primary":{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"},"accepted":[{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"}]},"paymentMethods":[{"uid":"pm_nulMJ2TLPdrQuFX5W4GKY","protocol":"x402","methodType":"crypto","chain":"base","mode":"charge","costAmount":"0.01","costPer":"request","priority":0,"asset":"0x833589fCD6eDb6E08f4c7C32D4f71b54bdA02913","unit":"request","depositMicros":null,"planRef":null}],"brandName":null,"brandSlug":null,"brandBaseUrl":null,"brandDocsUrl":null,"whatItDoes":"Estimates a wave threat score for game encounters based on enemy count, average health, and average damage values.","exampleAgentPrompt":"What's the threat score for a wave with 8 enemies, each with 50 health and 8 average damage?","exampleUseCases":[{"title":"Tower defense wave balancing","prompt":"I'm designing a tower defense game and want to check if wave 5 is balanced — it has 12 enemies each with 60 health and 10 average damage. Can you give me a threat score for that wave?"},{"title":"Mid-boss wave difficulty check","prompt":"My game has a mid-boss wave with 3 enemies, each dealing 25 damage and having 200 health. What's the difficulty score so I can tell if it's too punishing for early players?"},{"title":"Comparing two wave configurations","prompt":"I want to compare two wave designs: one with 15 enemies at 30 health and 5 damage, and another with 5 enemies at 80 health and 20 damage — can you calculate the threat score for the first one?"}],"resultDescription":"Returns a computed wave threat score derived from the combination of enemy count, average health, and average damage, giving game designers a single numeric difficulty indicator for a wave encounter.","failureModes":["Missing or invalid numeric inputs may return an error or default values","Negative or zero values for enemy stats may produce nonsensical scores","Very large input values may cause unexpected score behavior if not clamped"],"whenToPreferThis":"Use this endpoint when you need a fast, lightweight numeric threat score for a single wave configuration in game design or balancing workflows. It is ideal for tower defense, roguelike, or wave-based game systems where you want a quick heuristic difficulty rating without building your own formula.","instructions":null,"reviewSummary":null,"reviewSummaryHighlights":null,"reviewSummaryConcerns":null,"reviewSummaryGeneratedAt":null,"activationCount":0,"lastUsedAt":null,"lastSuccessfullyRanAt":null,"lastHealthCheckAt":"2026-10-03T00:48:21.480Z","isFirstParty":false,"canonicalSlug":"wave-difficulty-estimator-51eba939"}