{"uid":"cap_svsZfqciqxmwQmN1_CSpg","slug":"total-xp-by-level-calculator-305c72e8","name":"Total XP by Level Calculator","description":"Total XP by level: Sum a geometric XP curve to estimate total XP through a target level.","url":"https://market.datapackvibe.com/x402/xp-total-calculator?utm_source=zero.xyz","method":"POST","headers":{},"bodySchema":{"type":"object","properties":{"level":{"type":"number","default":10},"growth":{"type":"number","default":1.5},"base_xp":{"type":"number","default":100}}},"responseSchema":null,"example":null,"exampleRequest":null,"tags":["x402"],"displayCostAmount":"0.01","displayCostAsset":"USDC","priceDynamic":false,"priceHint":null,"priceStatus":"priced","priceSource":"probe","requiresHandshake":false,"reviewCount":0,"rating":{"score":"0.00","successRate":"0.00","reviews":0,"stars":null,"state":"unrated"},"availabilityStatus":"unknown","priceObserved":null,"sessionDeposit":null,"pricing":{"kind":"static","summary":"$0.01/call","primary":{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"},"accepted":[{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"}]},"paymentMethods":[{"uid":"pm_nzcFymPCHEkQSW0LQVX9x","protocol":"x402","methodType":"crypto","chain":"base","mode":"charge","costAmount":"0.01","costPer":"request","priority":0,"asset":"0x833589fCD6eDb6E08f4c7C32D4f71b54bdA02913","unit":"request","depositMicros":null,"planRef":null}],"brandName":null,"brandSlug":null,"brandBaseUrl":null,"brandDocsUrl":null,"whatItDoes":"Computes the cumulative experience points required to reach a target level by summing a geometric XP curve defined by a base XP value and growth multiplier.","exampleAgentPrompt":"Calculate the total XP needed to reach level 20 using a base XP of 100 and a growth rate of 1.5 per level — so I can tune my RPG's progression curve.","exampleUseCases":[{"title":"RPG leveling curve design","prompt":"I'm building an RPG and want to know the total XP a player needs to accumulate to reach level 25, starting from a base XP of 150 per level with a 1.4 growth multiplier — give me the full cumulative total."},{"title":"Balancing a mobile game progression","prompt":"For my mobile game I'm using a geometric XP curve with base XP 200 and growth rate 2.0. Can you tell me the total XP needed to reach level 15 so I can set appropriate daily quest rewards?"},{"title":"Comparing XP curves at different growth rates","prompt":"I want to compare how steep my XP curve gets — can you calculate the total XP through level 30 with a base of 100 XP and a growth rate of 1.3?"}],"resultDescription":"Returns the cumulative (summed) XP required to reach the specified target level along a geometric progression curve, giving the total experience points a player must earn from level 1 through the target level.","failureModes":["Invalid or missing level value may return an error or fall back to default","Negative or zero growth rate may produce undefined mathematical results","Non-integer or extremely large level values may cause computation errors or timeouts","Missing required fields may default silently, returning results that don't match the user's intended parameters"],"whenToPreferThis":"Choose this endpoint when you need to compute cumulative (total) XP across all levels up to a target, rather than XP required for a single level-up step. Ideal for game designers tuning progression systems, balancing reward economies, or displaying total XP milestones to players. Prefer this over a per-level XP calculator when the question is 'how much total XP to reach level N' rather than 'how much XP to go from level N to N+1'.","instructions":null,"reviewSummary":null,"reviewSummaryHighlights":null,"reviewSummaryConcerns":null,"reviewSummaryGeneratedAt":null,"activationCount":0,"lastUsedAt":null,"lastSuccessfullyRanAt":null,"lastHealthCheckAt":"2026-10-03T00:48:00.103Z","isFirstParty":false,"canonicalSlug":"total-xp-by-level-calculator-305c72e8"}