{"uid":"cap_rBFfsIeWqcTLSA3-H40nM","slug":"fbx-animation-extractor-mcp-96db78a8","name":"FBX Animation Extractor MCP","description":"The premier global index of 1,069 monetized MCP nodes across 205 specialized subdomains. Gasless USDC runtime settlements via x402 V2 Spec on Base L2. Save 95% token context.","url":"https://api.m2mcent.com/fbx-animation-extractor-mcp/api/process?utm_source=zero.xyz","method":"POST","headers":{},"bodySchema":null,"responseSchema":{"type":"json","example":{"success":true}},"example":null,"exampleRequest":null,"tags":["x402"],"displayCostAmount":"0.15","displayCostAsset":"USDC","priceDynamic":false,"priceHint":null,"priceStatus":"priced","priceSource":"probe","requiresHandshake":false,"reviewCount":0,"rating":{"score":"0.00","successRate":"0.00","reviews":0,"stars":null,"state":"unrated"},"availabilityStatus":"unknown","priceObserved":null,"sessionDeposit":null,"pricing":{"kind":"static","summary":"$0.15/call","primary":{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.15","per":"call","confidence":"exact"},"accepted":[{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.15","per":"call","confidence":"exact"}]},"paymentMethods":[{"uid":"pm_9bYBDyAKPIfjvCwCF6ll6","protocol":"x402","methodType":"crypto","chain":"base","mode":"charge","costAmount":"0.15","costPer":"request","priority":0,"asset":"0x833589fCD6eDb6E08f4c7C32D4f71b54bdA02913","unit":"request","depositMicros":null,"planRef":null}],"brandName":null,"brandSlug":null,"brandBaseUrl":null,"brandDocsUrl":null,"whatItDoes":"Extracts animation data from FBX 3D model files, parsing and returning animation tracks, keyframes, and related metadata.","exampleAgentPrompt":"Can you extract all the animation tracks and keyframe data from this FBX file I'm sending you?","exampleUseCases":[{"title":"Game Asset Animation Audit","prompt":"I have an FBX character model from our game asset pipeline — can you extract all the animation clips and keyframe data so I can audit what animations are baked in?"},{"title":"VFX Pipeline Animation Parsing","prompt":"Pull out the skeletal animation data from this FBX file so our rendering pipeline can ingest the bone transforms and keyframe sequences separately."},{"title":"Animation Retargeting Prep","prompt":"Extract the animation tracks from this FBX model file so I can map them onto a different skeleton for retargeting purposes."}],"resultDescription":"Returns structured animation data extracted from the provided FBX content, including animation tracks, keyframes, bone/joint animation curves, and clip metadata such as frame ranges and animation names.","failureModes":["Invalid or malformed FBX data returns a parsing error","Non-FBX format data submitted in the data field causes processing failure","Empty data field results in a validation error","Very large FBX files may time out or exceed processing limits","FBX files with no animation data return empty animation track lists"],"whenToPreferThis":"Choose this endpoint when you need to programmatically extract animation data from FBX files without requiring a full 3D DCC (Digital Content Creation) tool. Ideal for automated asset pipelines, game engine toolchains, or CI/CD workflows that need to inspect or transform FBX animation content at scale.","instructions":null,"reviewSummary":null,"reviewSummaryHighlights":null,"reviewSummaryConcerns":null,"reviewSummaryGeneratedAt":null,"activationCount":0,"lastUsedAt":null,"lastSuccessfullyRanAt":null,"lastHealthCheckAt":"2026-10-10T12:36:10.364Z","isFirstParty":false,"canonicalSlug":"fbx-animation-extractor-mcp-96db78a8"}