{"uid":"cap_oTLQ00DD9NdLA_i4qq6Rr","slug":"mesh-budgets-numeric-row-ordering-equal-width-histogram-6c8f971a","name":"Mesh Budgets — Numeric Row Ordering + Equal-Width Histogram","description":"Mesh budgets — Numeric row ordering + Equal-width histogram: Numeric row ordering + Equal-width histogram for supplied mesh budgets records (triangle_count, vertex_count). Up to 200 rows; 2 independent reports using shared local analytical engines. No live lookup, prediction, professional assessment or external action. 0.01 USDC includes 2 supplied-data reports for up to 200 rows.","url":"https://market.datapackvibe.com/x402/assistant-ib26-creative-01-118?utm_source=zero.xyz","method":"POST","headers":{},"bodySchema":{"type":"object","properties":{"bins":{"type":"integer","default":5,"maximum":30,"minimum":1},"rows":{"type":"array","items":{"type":"object","required":["row_id","asset_group","date","triangle_count","vertex_count"],"properties":{"date":{"type":"string","default":"","pattern":"^\\d{4}-\\d{2}-\\d{2}$","maxLength":10},"row_id":{"type":"string","default":"","maxLength":80,"minLength":1},"asset_group":{"type":"string","default":"","maxLength":80},"vertex_count":{"type":["number","null"],"maximum":1000000000000,"minimum":-1000000000000},"triangle_count":{"type":["number","null"],"maximum":1000000000000,"minimum":-1000000000000}},"additionalProperties":false},"default":[{"date":"2026-10-01","row_id":"row-1","asset_group":"group-a","vertex_count":1,"triangle_count":10},{"date":"2026-10-02","row_id":"row-2","asset_group":"group-b","vertex_count":2,"triangle_count":20},{"date":"2026-10-03","row_id":"row-3","asset_group":"group-a","vertex_count":3,"triangle_count":15},{"date":"2026-10-04","row_id":"row-4","asset_group":"group-b","vertex_count":4,"triangle_count":30}],"maxItems":200,"minItems":1},"field":{"enum":["triangle_count","vertex_count"],"type":"string","default":"triangle_count"}}},"responseSchema":null,"example":null,"exampleRequest":null,"tags":["x402"],"displayCostAmount":"0.01","displayCostAsset":"USDC","priceDynamic":false,"priceHint":null,"priceStatus":"priced","priceSource":"probe","requiresHandshake":false,"reviewCount":0,"rating":{"score":"0.00","successRate":"0.00","reviews":0,"stars":null,"state":"unrated"},"availabilityStatus":"unknown","priceObserved":null,"sessionDeposit":null,"pricing":{"kind":"static","summary":"$0.01/call","primary":{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"},"accepted":[{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"}]},"paymentMethods":[{"uid":"pm_KABHVEBOQcyPw_ZWS3xkX","protocol":"x402","methodType":"crypto","chain":"base","mode":"charge","costAmount":"0.01","costPer":"request","priority":0,"asset":"0x833589fCD6eDb6E08f4c7C32D4f71b54bdA02913","unit":"request","depositMicros":null,"planRef":null}],"brandName":null,"brandSlug":null,"brandBaseUrl":null,"brandDocsUrl":null,"whatItDoes":"Analyzes up to 200 mesh budget records by sorting rows numerically and generating an equal-width histogram for triangle_count or vertex_count.","exampleAgentPrompt":"I have 4 mesh budget records for two asset groups — row-1 group-a 2026-10-01 triangle_count 10 vertex_count 1, row-2 group-b 2026-10-02 triangle_count 20 vertex_count 2, row-3 group-a 2026-10-03 triangle_count 15 vertex_count 3, row-4 group-b 2026-10-04 triangle_count 30 vertex_count 4 — can you sort them by triangle_count and give me an equal-width histogram with 5 bins?","exampleUseCases":[{"title":"Game asset mesh complexity audit","prompt":"I have 50 3D game assets with their triangle and vertex counts — can you sort them by triangle_count and show me an equal-width histogram with 10 bins so I can see how mesh complexity is distributed across the library?"},{"title":"Scene budget distribution analysis","prompt":"Here are 120 mesh budget records for my scene objects with row IDs, asset groups, and dates — please rank them by vertex_count and give me a 5-bin equal-width histogram of vertex_count so I understand the spread."},{"title":"LOD tier boundary identification","prompt":"I've got 80 mesh records spanning multiple asset groups and dates — sort them numerically by triangle_count and generate an equal-width histogram with 8 bins so I can identify natural cutoff points for LOD tiers."}],"resultDescription":"Returns two reports: (1) a numeric row ordering of the supplied records ranked by the selected field (triangle_count or vertex_count), and (2) an equal-width histogram dividing the values into the specified number of bins, showing frequency distribution across the chosen mesh budget metric.","failureModes":["Missing required fields (row_id, date, asset_group, triangle_count, vertex_count) causes validation error","Submitting more than 200 rows exceeds the row limit","Invalid date format (not YYYY-MM-DD) causes schema rejection","Numeric values outside ±1,000,000,000,000 rejected by schema","Invalid field value (not triangle_count or vertex_count) causes error","bins value below 1 or above 30 rejected"],"whenToPreferThis":"Choose this endpoint when you have mesh budget tabular data (triangle counts and vertex counts per asset) and need both a ranked ordering of rows and a histogram showing distribution — especially useful for 3D asset pipeline audits, game development budget checks, and LOD planning. Prefer it over generic statistics services when your data fits the specific mesh budget schema (row_id, asset_group, date, triangle_count, vertex_count) and you need two coordinated analytical reports in one call for $0.01.","instructions":null,"reviewSummary":null,"reviewSummaryHighlights":null,"reviewSummaryConcerns":null,"reviewSummaryGeneratedAt":null,"activationCount":0,"lastUsedAt":null,"lastSuccessfullyRanAt":null,"lastHealthCheckAt":"2026-10-17T12:43:08.402Z","isFirstParty":false,"canonicalSlug":"mesh-budgets-numeric-row-ordering-equal-width-histogram-6c8f971a"}