{"uid":"cap_nTQWugYKgM_H6yV9pmugC","slug":"animation-budgets-record-quality-audit-exact-row-deduplication-e03fc4b0","name":"Animation Budgets — Record Quality Audit + Exact Row Deduplication + Numeric Row Ordering","description":"Animation budgets — Record quality audit + Exact row deduplication + Numeric row ordering: Record quality audit + Exact row deduplication + Numeric row ordering for supplied animation budgets records (bone_count, frame_ms). Up to 200 rows; 3 independent reports using shared local analytical engines. No live lookup, prediction, professional assessment or external action. 0.01 USDC includes 3 supplied-data reports for up to 200 rows.","url":"https://market.datapackvibe.com/x402/assistant-ib26-game-07-213?utm_source=zero.xyz","method":"POST","headers":{},"bodySchema":{"type":"object","properties":{"rows":{"type":"array","items":{"type":"object","required":["row_id","game_area","date","bone_count","frame_ms"],"properties":{"date":{"type":"string","default":"","pattern":"^\\d{4}-\\d{2}-\\d{2}$","maxLength":10},"row_id":{"type":"string","default":"","maxLength":80,"minLength":1},"frame_ms":{"type":["number","null"],"maximum":1000000000000,"minimum":-1000000000000},"game_area":{"type":"string","default":"","maxLength":80},"bone_count":{"type":["number","null"],"maximum":1000000000000,"minimum":-1000000000000}},"additionalProperties":false},"default":[{"date":"2026-10-01","row_id":"row-1","frame_ms":1,"game_area":"group-a","bone_count":10},{"date":"2026-10-02","row_id":"row-2","frame_ms":2,"game_area":"group-b","bone_count":20},{"date":"2026-10-03","row_id":"row-3","frame_ms":3,"game_area":"group-a","bone_count":15},{"date":"2026-10-04","row_id":"row-4","frame_ms":4,"game_area":"group-b","bone_count":30}],"maxItems":200,"minItems":1},"field":{"enum":["bone_count","frame_ms"],"type":"string","default":"bone_count"}}},"responseSchema":null,"example":null,"exampleRequest":null,"tags":["x402"],"displayCostAmount":"0.01","displayCostAsset":"USDC","priceDynamic":false,"priceHint":null,"priceStatus":"priced","priceSource":"probe","requiresHandshake":false,"reviewCount":0,"rating":{"score":"0.00","successRate":"0.00","reviews":0,"stars":null,"state":"unrated"},"availabilityStatus":"unknown","priceObserved":null,"sessionDeposit":null,"pricing":{"kind":"static","summary":"$0.01/call","primary":{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"},"accepted":[{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"}]},"paymentMethods":[{"uid":"pm_HnzsIlS1DDpEbcFPu2N7o","protocol":"x402","methodType":"crypto","chain":"base","mode":"charge","costAmount":"0.01","costPer":"request","priority":0,"asset":"0x833589fCD6eDb6E08f4c7C32D4f71b54bdA02913","unit":"request","depositMicros":null,"planRef":null}],"brandName":null,"brandSlug":null,"brandBaseUrl":null,"brandDocsUrl":null,"whatItDoes":"Runs three local analytical reports on animation budget records: a record quality audit, exact row deduplication, and numeric ordering by bone_count or frame_ms fields.","exampleAgentPrompt":"Can you audit my animation budget data for quality issues, remove exact duplicates, and sort the rows by bone_count? Here are my records: row-1 on 2026-10-01, game_area group-a, bone_count 10, frame_ms 1; row-2 on 2026-10-02, group-b, bone_count 20, frame_ms 2; row-3 on 2026-10-03, group-a, bone_count 15, frame_ms 3.","exampleUseCases":[{"title":"Pre-release animation data cleanup","prompt":"I have 50 animation budget rows from our game's skeleton system — can you run a quality audit, strip out any exact duplicate rows, and then order everything by frame_ms so I can see which areas are hitting budget limits?"},{"title":"Game area bone count validation","prompt":"Before I hand off this animation data to the tech artist team, can you audit it for quality problems, deduplicate it, and sort the records by bone_count? I'll paste in the rows — they cover game areas like lobby, boss-room, and cutscene."},{"title":"Animation performance regression check","prompt":"We've been logging bone_count and frame_ms for each game area daily — can you check this batch of 80 rows for any data quality issues, remove duplicates, and give me the records ordered by bone_count so I can spot regressions?"}],"resultDescription":"Three independent reports: (1) a record quality audit flagging completeness, format, and value issues across all supplied rows; (2) an exact row deduplication report identifying and removing duplicate entries; (3) a numerically ordered listing of the rows sorted by the selected field (bone_count or frame_ms). All processing is local with no external lookups.","failureModes":["Empty rows array — minItems:1 required","More than 200 rows submitted — maxItems:200 limit","Invalid date format — must match YYYY-MM-DD pattern","row_id missing or empty — required field with minLength:1","Invalid field enum value — must be 'bone_count' or 'frame_ms'","Payment not included or incorrect amount — x402 payment required at $0.01 USDC"],"whenToPreferThis":"Choose this endpoint when you have animation budget records with bone_count and frame_ms fields and need all three operations — quality audit, deduplication, and numeric ordering — in a single inexpensive call. It is ideal for game developers performing data hygiene on animation performance logs before analysis or handoff. Not suitable for live data lookups, predictive modeling, or datasets exceeding 200 rows.","instructions":null,"reviewSummary":null,"reviewSummaryHighlights":null,"reviewSummaryConcerns":null,"reviewSummaryGeneratedAt":null,"activationCount":0,"lastUsedAt":null,"lastSuccessfullyRanAt":null,"lastHealthCheckAt":"2026-10-24T12:49:55.867Z","isFirstParty":false,"canonicalSlug":"animation-budgets-record-quality-audit-exact-row-deduplication-e03fc4b0"}