{"uid":"cap_g6pd7QdF6xUOi4Dorvxk-","slug":"mesh-budgets-numeric-interval-filter-adjacent-row-changes-bfc8fc79","name":"Mesh Budgets — Numeric Interval Filter + Adjacent Row Changes","description":"Mesh budgets — Numeric interval filter + Adjacent row changes: Numeric interval filter + Adjacent row changes for supplied mesh budgets records (triangle_count, vertex_count). Up to 200 rows; 2 independent reports using shared local analytical engines. No live lookup, prediction, professional assessment or external action. 0.01 USDC includes 2 supplied-data reports for up to 200 rows.","url":"https://market.datapackvibe.com/x402/assistant-ib26-creative-01-127?utm_source=zero.xyz","method":"POST","headers":{},"bodySchema":{"type":"object","properties":{"rows":{"type":"array","items":{"type":"object","required":["row_id","asset_group","date","triangle_count","vertex_count"],"properties":{"date":{"type":"string","default":"","pattern":"^\\d{4}-\\d{2}-\\d{2}$","maxLength":10},"row_id":{"type":"string","default":"","maxLength":80,"minLength":1},"asset_group":{"type":"string","default":"","maxLength":80},"vertex_count":{"type":["number","null"],"maximum":1000000000000,"minimum":-1000000000000},"triangle_count":{"type":["number","null"],"maximum":1000000000000,"minimum":-1000000000000}},"additionalProperties":false},"default":[{"date":"2026-10-01","row_id":"row-1","asset_group":"group-a","vertex_count":1,"triangle_count":10},{"date":"2026-10-02","row_id":"row-2","asset_group":"group-b","vertex_count":2,"triangle_count":20},{"date":"2026-10-03","row_id":"row-3","asset_group":"group-a","vertex_count":3,"triangle_count":15},{"date":"2026-10-04","row_id":"row-4","asset_group":"group-b","vertex_count":4,"triangle_count":30}],"maxItems":200,"minItems":1},"field":{"enum":["triangle_count","vertex_count"],"type":"string","default":"triangle_count"},"maximum":{"type":"number","default":100,"maximum":1000000000000,"minimum":-1000000000000},"minimum":{"type":"number","default":0,"maximum":1000000000000,"minimum":-1000000000000}}},"responseSchema":null,"example":null,"exampleRequest":null,"tags":["x402"],"displayCostAmount":"0.01","displayCostAsset":"USDC","priceDynamic":false,"priceHint":null,"priceStatus":"priced","priceSource":"probe","requiresHandshake":false,"reviewCount":0,"rating":{"score":"0.00","successRate":"0.00","reviews":0,"stars":null,"state":"unrated"},"availabilityStatus":"unknown","priceObserved":null,"sessionDeposit":null,"pricing":{"kind":"static","summary":"$0.01/call","primary":{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"},"accepted":[{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"}]},"paymentMethods":[{"uid":"pm_fEtLZYQYNMIk1sMP72130","protocol":"x402","methodType":"crypto","chain":"base","mode":"charge","costAmount":"0.01","costPer":"request","priority":0,"asset":"0x833589fCD6eDb6E08f4c7C32D4f71b54bdA02913","unit":"request","depositMicros":null,"planRef":null}],"brandName":null,"brandSlug":null,"brandBaseUrl":null,"brandDocsUrl":null,"whatItDoes":"Filters mesh budget rows (triangle_count or vertex_count) by a numeric interval and computes adjacent row changes, returning two analytical reports for up to 200 rows.","exampleAgentPrompt":"I have a list of mesh budget records with triangle_count and vertex_count by asset group and date — can you filter the rows where triangle_count falls between 10 and 500, and also show me how triangle_count changed between adjacent rows?","exampleUseCases":[{"title":"Game asset polygon budget review","prompt":"I have 150 rows of 3D game mesh records with triangle counts by asset group and date — filter out everything where triangle_count is outside 0 to 10000, and also tell me how triangle_count shifted between consecutive rows."},{"title":"Vertex count drift detection in animation pipeline","prompt":"Here are my mesh budget entries from the past month — can you filter to rows where vertex_count is between 5000 and 50000, and compute how vertex_count changed row by row so I can spot any sudden jumps?"},{"title":"Daily mesh complexity change tracking","prompt":"I'm tracking mesh budgets across asset groups over several weeks — run both the numeric interval filter (triangle_count between 100 and 2000) and the adjacent row change report so I can see which days had big complexity swings."}],"resultDescription":"Two analytical reports: (1) rows from the supplied dataset where the chosen field (triangle_count or vertex_count) falls within the specified minimum–maximum interval, and (2) adjacent row change values showing the difference in the chosen field between consecutive rows. Up to 200 input rows supported.","failureModes":["Missing required fields (row_id, date, asset_group) cause validation errors","Date strings not matching YYYY-MM-DD pattern are rejected","More than 200 rows in input exceeds the row limit and will be rejected","minimum greater than maximum produces an empty or error result","null values in triangle_count or vertex_count may be excluded from interval filter results","Payment not included or insufficient USDC causes x402 payment error"],"whenToPreferThis":"Choose this endpoint when you have tabular mesh budget data (triangle_count or vertex_count) already in hand and need both a numeric range filter and adjacent-row delta computation in a single call. It is not a live lookup or prediction service — it operates only on data you supply. Prefer it over generic data tools when working in 3D asset, game development, or creative production contexts where mesh complexity tracking is the goal.","instructions":null,"reviewSummary":null,"reviewSummaryHighlights":null,"reviewSummaryConcerns":null,"reviewSummaryGeneratedAt":null,"activationCount":0,"lastUsedAt":null,"lastSuccessfullyRanAt":null,"lastHealthCheckAt":"2026-10-17T12:43:06.727Z","isFirstParty":false,"canonicalSlug":"mesh-budgets-numeric-interval-filter-adjacent-row-changes-bfc8fc79"}