{"uid":"cap_e5wB7-z1VMiqouRjSQRb7","slug":"facial-mocap-retargeter-mcp-16b2093a","name":"Facial MoCap Retargeter MCP","description":"The premier global index of 1,069 monetized MCP nodes across 205 specialized subdomains. Gasless USDC runtime settlements via x402 V2 Spec on Base L2. Save 95% token context.","url":"https://api.m2mcent.com/facial-mocap-retargeter-mcp/api/process?utm_source=zero.xyz","method":"POST","headers":{},"bodySchema":null,"responseSchema":{"type":"json","example":{"success":true}},"example":null,"exampleRequest":null,"tags":["x402"],"displayCostAmount":"0.3","displayCostAsset":"USDC","priceDynamic":false,"priceHint":null,"priceStatus":"priced","priceSource":"probe","requiresHandshake":false,"reviewCount":0,"rating":{"score":"0.00","successRate":"0.00","reviews":0,"stars":null,"state":"unrated"},"availabilityStatus":"unknown","priceObserved":null,"sessionDeposit":null,"pricing":{"kind":"static","summary":"$0.3/call","primary":{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.3","per":"call","confidence":"exact"},"accepted":[{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.3","per":"call","confidence":"exact"}]},"paymentMethods":[{"uid":"pm_HcJubh1BfaOpFxFD4vy4C","protocol":"x402","methodType":"crypto","chain":"base","mode":"charge","costAmount":"0.3","costPer":"request","priority":0,"asset":"0x833589fCD6eDb6E08f4c7C32D4f71b54bdA02913","unit":"request","depositMicros":null,"planRef":null}],"brandName":null,"brandSlug":null,"brandBaseUrl":null,"brandDocsUrl":null,"whatItDoes":"Retargets facial motion capture data to new rigs or blendshape targets, mapping raw mocap inputs to compatible animation outputs","exampleAgentPrompt":"Take this facial mocap data and retarget it to my custom character rig — I need the blendshape weights mapped and the output ready for import into my animation pipeline.","exampleUseCases":[{"title":"Game character facial animation pipeline","prompt":"I have raw facial mocap data from a performance capture session and I need it retargeted to my game character's blendshape rig — can you process this mocap data and give me the mapped blendshape output?"},{"title":"Film VFX facial transfer","prompt":"Retarget this facial motion capture recording to our studio character's face rig so the performance maps cleanly onto the digital double for the film shot."},{"title":"Real-time avatar animation","prompt":"I need to convert this facial tracking data into blendshape weights compatible with my virtual avatar rig so I can drive the face animation in real time."}],"resultDescription":"Returns processed facial animation data with retargeted blendshape weights or rig-compatible values mapped from the input mocap data, ready for use in 3D animation software or real-time engines.","failureModes":["Invalid or malformed mocap data string returns an error response","Incompatible rig format or missing target blendshape definitions may cause mapping failure","Empty data field results in processing error","Unsupported mocap format may not be retargeted correctly"],"whenToPreferThis":"Choose this endpoint when you need to retarget facial motion capture data between different rigs or blendshape targets programmatically within an agent workflow, especially when integrating facial animation into automated pipelines for games, film, or virtual avatars.","instructions":null,"reviewSummary":null,"reviewSummaryHighlights":null,"reviewSummaryConcerns":null,"reviewSummaryGeneratedAt":null,"activationCount":0,"lastUsedAt":null,"lastSuccessfullyRanAt":null,"lastHealthCheckAt":"2026-10-11T06:51:07.346Z","isFirstParty":false,"canonicalSlug":"facial-mocap-retargeter-mcp-16b2093a"}