{"uid":"cap_UUvy2JtsXZPlZV-z-G9XB","slug":"physics-scenes-numeric-row-ordering-adjacent-row-changes-f18d2971","name":"Physics Scenes — Numeric Row Ordering + Adjacent Row Changes","description":"Physics scenes — Numeric row ordering + Adjacent row changes: Numeric row ordering + Adjacent row changes for supplied physics scenes records (body_count, step_ms). Up to 200 rows; 2 independent reports using shared local analytical engines. No live lookup, prediction, professional assessment or external action. 0.01 USDC includes 2 supplied-data reports for up to 200 rows.","url":"https://market.datapackvibe.com/x402/assistant-ib26-game-08-116?utm_source=zero.xyz","method":"POST","headers":{},"bodySchema":{"type":"object","properties":{"rows":{"type":"array","items":{"type":"object","required":["row_id","game_area","date","body_count","step_ms"],"properties":{"date":{"type":"string","default":"","pattern":"^\\d{4}-\\d{2}-\\d{2}$","maxLength":10},"row_id":{"type":"string","default":"","maxLength":80,"minLength":1},"step_ms":{"type":["number","null"],"maximum":1000000000000,"minimum":-1000000000000},"game_area":{"type":"string","default":"","maxLength":80},"body_count":{"type":["number","null"],"maximum":1000000000000,"minimum":-1000000000000}},"additionalProperties":false},"default":[{"date":"2026-10-01","row_id":"row-1","step_ms":1,"game_area":"group-a","body_count":10},{"date":"2026-10-02","row_id":"row-2","step_ms":2,"game_area":"group-b","body_count":20},{"date":"2026-10-03","row_id":"row-3","step_ms":3,"game_area":"group-a","body_count":15},{"date":"2026-10-04","row_id":"row-4","step_ms":4,"game_area":"group-b","body_count":30}],"maxItems":200,"minItems":1},"field":{"enum":["body_count","step_ms"],"type":"string","default":"body_count"}}},"responseSchema":null,"example":null,"exampleRequest":null,"tags":["x402"],"displayCostAmount":"0.01","displayCostAsset":"USDC","priceDynamic":false,"priceHint":null,"priceStatus":"priced","priceSource":"probe","requiresHandshake":false,"reviewCount":0,"rating":{"score":"0.00","successRate":"0.00","reviews":0,"stars":null,"state":"unrated"},"availabilityStatus":"unknown","priceObserved":null,"sessionDeposit":null,"pricing":{"kind":"static","summary":"$0.01/call","primary":{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"},"accepted":[{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"}]},"paymentMethods":[{"uid":"pm_UhS1T3ADO8hNbvpB_OS-S","protocol":"x402","methodType":"crypto","chain":"base","mode":"charge","costAmount":"0.01","costPer":"request","priority":0,"asset":"0x833589fCD6eDb6E08f4c7C32D4f71b54bdA02913","unit":"request","depositMicros":null,"planRef":null}],"brandName":null,"brandSlug":null,"brandBaseUrl":null,"brandDocsUrl":null,"whatItDoes":"Analyzes physics scene records by producing a numeric row ordering report and an adjacent row changes report for body_count or step_ms fields, across up to 200 rows.","exampleAgentPrompt":"Can you sort these physics scene records by body_count and also show me how body_count changes between each adjacent row? I have 4 rows: row-1 on 2026-10-01 in group-a with body_count 10 and step_ms 1, row-2 on 2026-10-02 in group-b with body_count 20 and step_ms 2, row-3 on 2026-10-03 in group-a with body_count 15 and step_ms 3, row-4 on 2026-10-04 in group-b with body_count 30 and step_ms 4.","exampleUseCases":[{"title":"Physics sim performance regression check","prompt":"I have 50 physics simulation snapshots from this week's build — each has a row_id, date, game_area, body_count, and step_ms. Can you order them numerically by step_ms and also show me the step-by-step changes in step_ms between consecutive rows so I can spot any performance regressions?"},{"title":"Game area body count trending","prompt":"Here are 80 physics scene records across two game areas — can you rank them by body_count and give me the adjacent row differences in body_count so I can see how object density is trending across the sequence?"},{"title":"Daily simulation audit for QA","prompt":"I need a quick QA audit of these 120 physics scene rows: order them numerically by body_count and report how body_count shifts between each neighboring row, so my QA team can flag any sudden jumps or drops."}],"resultDescription":"Two analytical reports for the submitted physics scene rows: (1) a numeric row ordering report that ranks the rows by the selected field (body_count or step_ms), and (2) an adjacent row changes report showing the delta between each consecutive row for the selected field. Results are computed locally with no external lookups, covering up to 200 input rows.","failureModes":["Input array is empty or exceeds 200 rows — validation error","Missing required row fields (row_id, game_area, date, body_count, step_ms) — schema validation failure","Date field does not match YYYY-MM-DD format — pattern validation error","field parameter not one of 'body_count' or 'step_ms' — enum validation error","Numeric values out of allowed range — validation error","Payment not completed via x402 protocol — request not processed"],"whenToPreferThis":"Choose this endpoint when you need both a numeric ordering and an adjacent-row delta analysis on physics scene records (body_count or step_ms) in a single call. It is ideal for game developers or simulation engineers who want to rank scene rows and detect step-by-step changes without setting up local analytics infrastructure. Covers up to 200 rows per call at a flat $0.01 USDC for both reports simultaneously.","instructions":null,"reviewSummary":null,"reviewSummaryHighlights":null,"reviewSummaryConcerns":null,"reviewSummaryGeneratedAt":null,"activationCount":0,"lastUsedAt":null,"lastSuccessfullyRanAt":null,"lastHealthCheckAt":"2026-10-25T12:33:27.282Z","isFirstParty":false,"canonicalSlug":"physics-scenes-numeric-row-ordering-adjacent-row-changes-f18d2971"}