{"uid":"cap_Q67qh56burBipa1b7RFjQ","slug":"mesh-budgets-numeric-row-ordering-base-100-series-a34a7b4a","name":"Mesh Budgets — Numeric Row Ordering + Base-100 Series","description":"Mesh budgets — Numeric row ordering + Base-100 series: Numeric row ordering + Base-100 series for supplied mesh budgets records (triangle_count, vertex_count). Up to 200 rows; 2 independent reports using shared local analytical engines. No live lookup, prediction, professional assessment or external action. 0.01 USDC includes 2 supplied-data reports for up to 200 rows.","url":"https://market.datapackvibe.com/x402/assistant-ib26-creative-01-117?utm_source=zero.xyz","method":"POST","headers":{},"bodySchema":{"type":"object","properties":{"rows":{"type":"array","items":{"type":"object","required":["row_id","asset_group","date","triangle_count","vertex_count"],"properties":{"date":{"type":"string","default":"","pattern":"^\\d{4}-\\d{2}-\\d{2}$","maxLength":10},"row_id":{"type":"string","default":"","maxLength":80,"minLength":1},"asset_group":{"type":"string","default":"","maxLength":80},"vertex_count":{"type":["number","null"],"maximum":1000000000000,"minimum":-1000000000000},"triangle_count":{"type":["number","null"],"maximum":1000000000000,"minimum":-1000000000000}},"additionalProperties":false},"default":[{"date":"2026-10-01","row_id":"row-1","asset_group":"group-a","vertex_count":1,"triangle_count":10},{"date":"2026-10-02","row_id":"row-2","asset_group":"group-b","vertex_count":2,"triangle_count":20},{"date":"2026-10-03","row_id":"row-3","asset_group":"group-a","vertex_count":3,"triangle_count":15},{"date":"2026-10-04","row_id":"row-4","asset_group":"group-b","vertex_count":4,"triangle_count":30}],"maxItems":200,"minItems":1},"field":{"enum":["triangle_count","vertex_count"],"type":"string","default":"triangle_count"},"base_index":{"type":"integer","default":0,"maximum":199,"minimum":0}}},"responseSchema":null,"example":null,"exampleRequest":null,"tags":["x402"],"displayCostAmount":"0.01","displayCostAsset":"USDC","priceDynamic":false,"priceHint":null,"priceStatus":"priced","priceSource":"probe","requiresHandshake":false,"reviewCount":0,"rating":{"score":"0.00","successRate":"0.00","reviews":0,"stars":null,"state":"unrated"},"availabilityStatus":"unknown","priceObserved":null,"sessionDeposit":null,"pricing":{"kind":"static","summary":"$0.01/call","primary":{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"},"accepted":[{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"}]},"paymentMethods":[{"uid":"pm_uG4gfcMLxLW0SqV_C7WCr","protocol":"x402","methodType":"crypto","chain":"base","mode":"charge","costAmount":"0.01","costPer":"request","priority":0,"asset":"0x833589fCD6eDb6E08f4c7C32D4f71b54bdA02913","unit":"request","depositMicros":null,"planRef":null}],"brandName":null,"brandSlug":null,"brandBaseUrl":null,"brandDocsUrl":null,"whatItDoes":"Computes numeric row ordering and a Base-100 index series for up to 200 mesh budget records (triangle_count, vertex_count) using local analytical engines, returning 2 independent reports.","exampleAgentPrompt":"I have a list of 3D mesh records with triangle and vertex counts across different asset groups — can you rank them by triangle_count and also give me a Base-100 index series using row 0 as the base, for up to 50 rows?","exampleUseCases":[{"title":"Game asset complexity ranking","prompt":"I've got 80 mesh records for our game's asset groups, each with a date, triangle count, and vertex count — can you rank them by triangle_count and generate a Base-100 index starting from the first row so I can see how complexity scales?"},{"title":"3D pipeline budget audit","prompt":"We track vertex and triangle counts for different mesh asset groups over time — can you order our 120 records numerically by vertex_count and give me a Base-100 series from row index 0 to see relative growth?"},{"title":"Baseline mesh comparison across asset groups","prompt":"I need to compare how triangle counts across our two asset groups have evolved over the past quarter — rank my 60 mesh records by triangle_count and index them against row 5 as the base value so I can spot outliers."}],"resultDescription":"Returns 2 independent analytical reports: (1) a numerically ordered ranking of the supplied mesh budget rows by the selected field (triangle_count or vertex_count), and (2) a Base-100 index series showing each row's value relative to the chosen base row, covering up to 200 input records.","failureModes":["Missing required fields (row_id, date, asset_group, triangle_count, vertex_count) cause validation errors","Submitting more than 200 rows exceeds the maxItems limit and will be rejected","Invalid date format (not YYYY-MM-DD) triggers a pattern validation failure","base_index out of range (>=number of rows submitted) causes an indexing error","Null values for both triangle_count and vertex_count on the selected field may produce incomplete series output"],"whenToPreferThis":"Choose this endpoint when you need both a ranked ordering and a Base-100 normalized series for mesh budget data (triangle/vertex counts) in a single low-cost call. It is ideal for 3D asset pipeline analysis, game development budget audits, or any workflow where you want to compare mesh complexity across asset groups without external lookups or live data feeds. Not suitable if you need live data enrichment, predictions, or analysis of non-mesh datasets.","instructions":null,"reviewSummary":null,"reviewSummaryHighlights":null,"reviewSummaryConcerns":null,"reviewSummaryGeneratedAt":null,"activationCount":0,"lastUsedAt":null,"lastSuccessfullyRanAt":null,"lastHealthCheckAt":"2026-10-17T12:42:48.001Z","isFirstParty":false,"canonicalSlug":"mesh-budgets-numeric-row-ordering-base-100-series-a34a7b4a"}