{"uid":"cap_JNubJM_FCl5RcRODhNYFd","slug":"ui-screens-adjacent-row-changes-base-100-series-analyzer-db8d390a","name":"UI Screens Adjacent Row Changes + Base-100 Series Analyzer","description":"UI screens — Adjacent row changes + Base-100 series: Adjacent row changes + Base-100 series for supplied ui screens records (widget_count, render_ms). Up to 200 rows; 2 independent reports using shared local analytical engines. No live lookup, prediction, professional assessment or external action. 0.01 USDC includes 2 supplied-data reports for up to 200 rows.","url":"https://market.datapackvibe.com/x402/assistant-ib26-game-16-155?utm_source=zero.xyz","method":"POST","headers":{},"bodySchema":{"type":"object","properties":{"rows":{"type":"array","items":{"type":"object","required":["row_id","game_area","date","widget_count","render_ms"],"properties":{"date":{"type":"string","default":"","pattern":"^\\d{4}-\\d{2}-\\d{2}$","maxLength":10},"row_id":{"type":"string","default":"","maxLength":80,"minLength":1},"game_area":{"type":"string","default":"","maxLength":80},"render_ms":{"type":["number","null"],"maximum":1000000000000,"minimum":-1000000000000},"widget_count":{"type":["number","null"],"maximum":1000000000000,"minimum":-1000000000000}},"additionalProperties":false},"default":[{"date":"2026-10-01","row_id":"row-1","game_area":"group-a","render_ms":1,"widget_count":10},{"date":"2026-10-02","row_id":"row-2","game_area":"group-b","render_ms":2,"widget_count":20},{"date":"2026-10-03","row_id":"row-3","game_area":"group-a","render_ms":3,"widget_count":15},{"date":"2026-10-04","row_id":"row-4","game_area":"group-b","render_ms":4,"widget_count":30}],"maxItems":200,"minItems":1},"field":{"enum":["widget_count","render_ms"],"type":"string","default":"widget_count"},"base_index":{"type":"integer","default":0,"maximum":199,"minimum":0}}},"responseSchema":null,"example":null,"exampleRequest":null,"tags":["x402"],"displayCostAmount":"0.01","displayCostAsset":"USDC","priceDynamic":false,"priceHint":null,"priceStatus":"priced","priceSource":"probe","requiresHandshake":false,"reviewCount":0,"rating":{"score":"0.00","successRate":"0.00","reviews":0,"stars":null,"state":"unrated"},"availabilityStatus":"unknown","priceObserved":null,"sessionDeposit":null,"pricing":{"kind":"static","summary":"$0.01/call","primary":{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"},"accepted":[{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"}]},"paymentMethods":[{"uid":"pm_5jcc--sAJZf_qEsI1922T","protocol":"x402","methodType":"crypto","chain":"base","mode":"charge","costAmount":"0.01","costPer":"request","priority":0,"asset":"0x833589fCD6eDb6E08f4c7C32D4f71b54bdA02913","unit":"request","depositMicros":null,"planRef":null}],"brandName":null,"brandSlug":null,"brandBaseUrl":null,"brandDocsUrl":null,"whatItDoes":"Computes adjacent row changes and a Base-100 index series for UI screen metrics (widget_count, render_ms) over up to 200 supplied rows, returning two analytical reports.","exampleAgentPrompt":"Can you run the adjacent row changes and base-100 index analysis on my UI screen data? I have rows with widget_count and render_ms by date and game_area — use widget_count as the field and set the base index to row 0.","exampleUseCases":[{"title":"Game UI widget count trend analysis","prompt":"I have daily UI screen records for my game with widget counts per area — can you compute the adjacent row changes and a base-100 series for widget_count, starting the index at row 0, so I can see how widget complexity is evolving?"},{"title":"Render performance baseline comparison","prompt":"Run an adjacent row change report and base-100 index series on my render_ms data for these UI screens across different game areas, using row index 2 as the baseline, so I can see which screens are getting slower relative to that point."},{"title":"Quality check on UI screen metric sequences","prompt":"I've got 150 rows of UI screen records with dates, game areas, widget counts, and render times — can you analyze the row-over-row changes and index the widget_count values to base 100 from the first row so I can spot any anomalies?"}],"resultDescription":"Returns two analytical reports: (1) an adjacent row changes report showing the difference in the selected metric (widget_count or render_ms) between consecutive rows, and (2) a Base-100 index series normalizing the selected metric relative to the specified base row, both computed locally over up to 200 supplied rows without any external lookups.","failureModes":["More than 200 rows submitted — request will be rejected or truncated","Invalid date format (not YYYY-MM-DD) causes row validation failure","base_index value exceeds the number of rows provided","Missing required fields (row_id, date, game_area, widget_count, render_ms) cause row-level errors","Null values in the selected metric field may produce null deltas or undefined index values","Payment of 0.01 USDC not included or rejected causes HTTP 402 response"],"whenToPreferThis":"Choose this endpoint when you have up to 200 rows of UI screen data with widget_count or render_ms metrics and need both a sequential (row-over-row) change report AND a base-100 normalized index series in a single call. It is ideal for game UI analytics where you want to track how screen complexity or rendering performance evolves relative to a chosen baseline row, without needing external data sources or live predictions.","instructions":null,"reviewSummary":null,"reviewSummaryHighlights":null,"reviewSummaryConcerns":null,"reviewSummaryGeneratedAt":null,"activationCount":0,"lastUsedAt":null,"lastSuccessfullyRanAt":null,"lastHealthCheckAt":"2026-11-03T12:41:55.137Z","isFirstParty":false,"canonicalSlug":"ui-screens-adjacent-row-changes-base-100-series-analyzer-db8d390a"}