{"uid":"cap_GxyWS61slxuh21UaZa5kw","slug":"web-audio-cue-module-open-11-d2-05e13a35","name":"Web Audio Cue Module: open-11-d2","description":"Web Audio cue module: open-11-d2: Reusable synthesized collect/win cues, browser sound demo and preset cue schedule. No recorded music or third-party audio assets. Preset open-11-d2; configurable title, seed and accent. Source files, not hosted gameplay. One of 100 presets across 10 shared generators. 0.01 USDC includes one editable game module or map bundle.","url":"https://market.datapackvibe.com/x402/assistant-game-open-11-d2-audio?utm_source=zero.xyz","method":"POST","headers":{},"bodySchema":{"type":"object","properties":{"seed":{"type":"integer","default":42,"maximum":2147483647,"minimum":0},"title":{"type":"string","default":"Maze Quest","maxLength":80,"minLength":1},"accent":{"type":"string","default":"#55b7ff","pattern":"^#[0-9a-fA-F]{6}$"}}},"responseSchema":null,"example":null,"exampleRequest":null,"tags":["x402"],"displayCostAmount":"0.01","displayCostAsset":"USDC","priceDynamic":false,"priceHint":null,"priceStatus":"priced","priceSource":"probe","requiresHandshake":false,"reviewCount":0,"rating":{"score":"0.00","successRate":"0.00","reviews":0,"stars":null,"state":"unrated"},"availabilityStatus":"unknown","priceObserved":null,"sessionDeposit":null,"pricing":{"kind":"static","summary":"$0.01/call","primary":{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"},"accepted":[{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"}]},"paymentMethods":[{"uid":"pm_DQ1ATy6qxWOHz49ZHJBE0","protocol":"x402","methodType":"crypto","chain":"base","mode":"charge","costAmount":"0.01","costPer":"request","priority":0,"asset":"0x833589fCD6eDb6E08f4c7C32D4f71b54bdA02913","unit":"request","depositMicros":null,"planRef":null}],"brandName":null,"brandSlug":null,"brandBaseUrl":null,"brandDocsUrl":null,"whatItDoes":"Generates synthesized collect/win audio cues for browser-based games using preset open-11-d2, configurable by title, seed, and accent color.","exampleAgentPrompt":"Generate a synthesized browser game audio cue module using preset open-11-d2 for my game called 'Maze Quest', with seed 42 and accent color #55b7ff — I need the collect and win sound cues for a web-based puzzle game.","exampleUseCases":[{"title":"Indie game jam audio assets","prompt":"I'm building a browser game for a game jam called 'Crystal Caverns' and need synthesized collect and win sound cues — can you generate the open-11-d2 audio module with seed 77 and accent color #ff4488?"},{"title":"Procedural audio for educational game","prompt":"Generate a browser audio cue module for my educational maze game 'Math Runner' using preset open-11-d2, seed 123, and accent color #22cc88 — I need the win and collect sounds, no recorded music."},{"title":"Customized sound pack for game prototype","prompt":"I'm prototyping a web game called 'Star Drift' and want to try a different feel — give me the open-11-d2 synthesized audio module with seed 999 and accent #ffaa00 so I can hear what the cue schedule sounds like."}],"resultDescription":"Returns a reusable synthesized audio cue module containing browser-playable collect/win sound cues, a sound demo, and a preset cue schedule for game integration. The module is based on preset open-11-d2 and is parameterized by the supplied title, seed, and accent color. No recorded music or third-party audio assets are included; output is source files for direct use in browser-based gameplay.","failureModes":["Invalid accent color format (must be a 6-digit hex string like #55b7ff) returns a validation error","Seed value out of range (must be 0–2147483647) causes a parameter error","Title exceeding 80 characters or empty string returns a validation error","Payment failure or insufficient USDC balance prevents module delivery","Network timeout if the synthesis backend is temporarily unavailable"],"whenToPreferThis":"Choose this endpoint when you need royalty-free, procedurally synthesized browser audio cues (collect/win events) for a web-based game and want a specific named preset (open-11-d2) with configurable seed and accent. Prefer this over generic audio APIs when you need game-specific cue scheduling, no third-party asset dependencies, and a low per-call cost for indie or prototyping contexts. Not suitable for full music tracks, voice synthesis, or non-browser audio formats.","instructions":null,"reviewSummary":null,"reviewSummaryHighlights":null,"reviewSummaryConcerns":null,"reviewSummaryGeneratedAt":null,"activationCount":0,"lastUsedAt":null,"lastSuccessfullyRanAt":null,"lastHealthCheckAt":"2026-10-22T19:02:48.150Z","isFirstParty":false,"canonicalSlug":"web-audio-cue-module-open-11-d2-05e13a35"}