{"uid":"cap_Gj24Y0knhOpZlAt6uvYcb","slug":"mesh-budgets-numeric-row-ordering-trailing-mean-series-c9e6d5c3","name":"Mesh Budgets — Numeric Row Ordering + Trailing Mean Series","description":"Mesh budgets — Numeric row ordering + Trailing mean series: Numeric row ordering + Trailing mean series for supplied mesh budgets records (triangle_count, vertex_count). Up to 200 rows; 2 independent reports using shared local analytical engines. No live lookup, prediction, professional assessment or external action. 0.01 USDC includes 2 supplied-data reports for up to 200 rows.","url":"https://market.datapackvibe.com/x402/assistant-ib26-creative-01-115?utm_source=zero.xyz","method":"POST","headers":{},"bodySchema":{"type":"object","properties":{"rows":{"type":"array","items":{"type":"object","required":["row_id","asset_group","date","triangle_count","vertex_count"],"properties":{"date":{"type":"string","default":"","pattern":"^\\d{4}-\\d{2}-\\d{2}$","maxLength":10},"row_id":{"type":"string","default":"","maxLength":80,"minLength":1},"asset_group":{"type":"string","default":"","maxLength":80},"vertex_count":{"type":["number","null"],"maximum":1000000000000,"minimum":-1000000000000},"triangle_count":{"type":["number","null"],"maximum":1000000000000,"minimum":-1000000000000}},"additionalProperties":false},"default":[{"date":"2026-10-01","row_id":"row-1","asset_group":"group-a","vertex_count":1,"triangle_count":10},{"date":"2026-10-02","row_id":"row-2","asset_group":"group-b","vertex_count":2,"triangle_count":20},{"date":"2026-10-03","row_id":"row-3","asset_group":"group-a","vertex_count":3,"triangle_count":15},{"date":"2026-10-04","row_id":"row-4","asset_group":"group-b","vertex_count":4,"triangle_count":30}],"maxItems":200,"minItems":1},"field":{"enum":["triangle_count","vertex_count"],"type":"string","default":"triangle_count"},"window":{"type":"integer","default":2,"maximum":200,"minimum":2}}},"responseSchema":null,"example":null,"exampleRequest":null,"tags":["x402"],"displayCostAmount":"0.01","displayCostAsset":"USDC","priceDynamic":false,"priceHint":null,"priceStatus":"priced","priceSource":"probe","requiresHandshake":false,"reviewCount":0,"rating":{"score":"0.00","successRate":"0.00","reviews":0,"stars":null,"state":"unrated"},"availabilityStatus":"unknown","priceObserved":null,"sessionDeposit":null,"pricing":{"kind":"static","summary":"$0.01/call","primary":{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"},"accepted":[{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.01","per":"call","confidence":"exact"}]},"paymentMethods":[{"uid":"pm_j8bnoIDkWNkr-TmbHL8S7","protocol":"x402","methodType":"crypto","chain":"base","mode":"charge","costAmount":"0.01","costPer":"request","priority":0,"asset":"0x833589fCD6eDb6E08f4c7C32D4f71b54bdA02913","unit":"request","depositMicros":null,"planRef":null}],"brandName":null,"brandSlug":null,"brandBaseUrl":null,"brandDocsUrl":null,"whatItDoes":"Computes numeric row ordering and trailing mean series for mesh budget records (triangle_count, vertex_count) across up to 200 supplied rows.","exampleAgentPrompt":"I have 50 mesh budget records with triangle_count and vertex_count for my asset groups — can you rank them numerically by triangle_count and compute a trailing mean with a window of 5?","exampleUseCases":[{"title":"Game asset polygon budget analysis","prompt":"I've got 120 rows of 3D game asset records with triangle_count and vertex_count by date and asset_group — rank them by triangle_count and give me a trailing mean with window size 7 so I can see smoothed complexity trends over time."},{"title":"Vertex count trend smoothing for renderer","prompt":"Here are 80 mesh budget entries for our renderer pipeline. Can you order them numerically by vertex_count and calculate a trailing mean using a window of 4 to help us identify which asset groups are consistently heavy?"},{"title":"Monthly mesh budget review for art team","prompt":"We track mesh budgets for about 60 assets across two groups. Can you rank the rows by triangle_count and produce a trailing mean series with a window of 3 so our art team can review geometry trends this sprint?"}],"resultDescription":"Two analytical reports: (1) numerically ordered rows ranked by the chosen field (triangle_count or vertex_count), and (2) a trailing mean series computed over the specified window size — both derived from the supplied mesh budget records without any external lookup.","failureModes":["Fewer than 1 row supplied — validation error","More than 200 rows submitted — rejected with max-items error","Invalid date format (not YYYY-MM-DD) — schema validation failure","Window size larger than number of rows — trailing mean may return nulls or partial results","Missing required fields (row_id, date, triangle_count, vertex_count) — request rejected","Non-numeric values in triangle_count or vertex_count outside allowed range — validation error"],"whenToPreferThis":"Choose this endpoint when you have up to 200 mesh budget records with triangle or vertex counts and need both numeric row ordering and a trailing mean series in a single call. It is ideal for 3D asset pipeline analytics, game art budget reviews, or renderer optimization workflows where you supply your own data and need lightweight statistical reporting without any external data source or prediction model.","instructions":null,"reviewSummary":null,"reviewSummaryHighlights":null,"reviewSummaryConcerns":null,"reviewSummaryGeneratedAt":null,"activationCount":0,"lastUsedAt":null,"lastSuccessfullyRanAt":null,"lastHealthCheckAt":"2026-10-17T12:43:42.845Z","isFirstParty":false,"canonicalSlug":"mesh-budgets-numeric-row-ordering-trailing-mean-series-c9e6d5c3"}