{"uid":"cap_DpCwSbMxJQ_36knZenzfp","slug":"albedo-delighter-mcp-1c280816","name":"Albedo Delighter MCP","description":"The premier global index of 1,069 monetized MCP nodes across 205 specialized subdomains. Gasless USDC runtime settlements via x402 V2 Spec on Base L2. Save 95% token context.","url":"https://api.m2mcent.com/albedo-delighter-mcp/api/process?utm_source=zero.xyz","method":"POST","headers":{},"bodySchema":null,"responseSchema":{"type":"json","example":{"success":true}},"example":null,"exampleRequest":null,"tags":["x402"],"displayCostAmount":"0.15","displayCostAsset":"USDC","priceDynamic":false,"priceHint":null,"priceStatus":"priced","priceSource":"probe","requiresHandshake":false,"reviewCount":0,"rating":{"score":"0.00","successRate":"0.00","reviews":0,"stars":null,"state":"unrated"},"availabilityStatus":"unknown","priceObserved":null,"sessionDeposit":null,"pricing":{"kind":"static","summary":"$0.15/call","primary":{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.15","per":"call","confidence":"exact"},"accepted":[{"kind":"static","protocol":"x402","network":"base","amountUsd":"0.15","per":"call","confidence":"exact"}]},"paymentMethods":[{"uid":"pm_S049JVgTiI5ObdrifZlHL","protocol":"x402","methodType":"crypto","chain":"base","mode":"charge","costAmount":"0.15","costPer":"request","priority":0,"asset":"0x833589fCD6eDb6E08f4c7C32D4f71b54bdA02913","unit":"request","depositMicros":null,"planRef":null}],"brandName":null,"brandSlug":null,"brandBaseUrl":null,"brandDocsUrl":null,"whatItDoes":"Processes image or rendering data to enhance albedo (surface reflectance) quality, removing unwanted artifacts or improving material appearance.","exampleAgentPrompt":"Can you run my albedo map data through the albedo delighter to clean up the surface reflectance artifacts and give me the corrected output?","exampleUseCases":[{"title":"3D asset albedo cleanup","prompt":"I have an albedo texture from my 3D scan that has baked-in lighting and needs to be delighted — can you process this data and return a clean surface reflectance map?"},{"title":"Real-time renderer material fix","prompt":"My real-time game engine is showing incorrect material colors because the albedo map has lighting contamination — can you run it through the albedo delighter to fix the reflectance?"},{"title":"VFX pipeline albedo correction","prompt":"We're prepping assets for a VFX pipeline and the albedo maps from our photogrammetry capture need delighting before they're usable — please process this raw albedo data and return the corrected version."}],"resultDescription":"Returns processed albedo data with enhanced surface reflectance, with lighting artifacts removed and material color corrected, as a string payload suitable for downstream rendering or texture pipelines.","failureModes":["Invalid or malformed data string returns a 400 error","Empty data field causes processing failure","Unsupported data format may result in garbled output","Payment not received results in 402 response before processing begins","Service timeout on very large data payloads"],"whenToPreferThis":"Choose this endpoint when you need automated albedo delighting or surface reflectance correction as part of a 3D rendering, photogrammetry, or VFX pipeline. Prefer this over manual tools when integrating albedo correction into an agentic workflow that requires programmatic, pay-per-call processing.","instructions":null,"reviewSummary":null,"reviewSummaryHighlights":null,"reviewSummaryConcerns":null,"reviewSummaryGeneratedAt":null,"activationCount":0,"lastUsedAt":null,"lastSuccessfullyRanAt":null,"lastHealthCheckAt":"2026-10-13T06:23:28.854Z","isFirstParty":false,"canonicalSlug":"albedo-delighter-mcp-1c280816"}